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Today’s kids are eager to use technology, so when their school day includes digital tools, they are more apt to approach their assignments with enthusiasm. But educators who want to include digital learning tools to their classes face a few challenges.
Challenge 1: Quality
It’s not easy for educators to simply serve up digital learning tools with confidence. First, there’s a real need for verification of the quality of digital content. After all, any writer or developer can say their digital books are “educational”.
Challenge 2: Common Core Compatibility
Second, with today’s drive to teach to the Common Core, it’s sometimes difficult to know whether digital books and games are aligned to those standards.
Challenge 3: Lack of Funds
Money is always an issue. The best digital books and activities aren’t always free. But when quality digital tools are free, teachers can be flexible in supplementing whatever they’re teaching with digital activities. For example, teachers can easily set up faster learners with a more challenging digital book when they rest of the class is in review. Or for students who need remediation, a teacher can provide an iPad loaded with with individual, remedial digital activities.
Can PowerMyLearning.com address these issues?
Fully aware of these challenges, education nonprofit CFY has created PowerMyLearning.com, a free website that includes digital games, tutorials, and interactive simulations for K-12. All of the digital assets included in this site have been vetted by educators, and they’re all aligned with the Common Core.
More digital assets for K-3
Recently, CFY announced plans to beef up their K-3 assets on the site with the inclusion of more than 1,000 activities for lower elementary students. The site will have 8 times more digital assets for K-3 students within two years.
“In a marketplace with scores of online educational exercises, PowerMyLearning provides a trusted platform to help K-3 students, teachers, and parents make more effective use of digital learning,” said Kasey Brown, founder and CEO of DigitWhiz, one of the developers who makes educational games for PowerMyLearning.
The W.K. Kellogg Foundation gave $1 million to help with this effort. In the past, PowerMyLearning has also received significant funds from Bill & Melinda Gates Foundation and The Eli & Edythe Broad Foundation.
“By using digital learning activities tied to the Common Core, both parents and teachers can better support students in meeting these new standards,” said Elisabeth Stock, CEO and co-founder of CFY.