Digital Strategies: Learning from RPG Publishers

Monte Cook's World of DarknessFrom a fragile network of brick-and-mortar retail outlets to the convenience and cost-effectiveness of PDFs to the popularity of self-published content, publishers of pen-and-paper role-playing games have arguably been much more acutely affected by the digital transition than their traditional counterparts.

In this free WEBcast, Digital Strategies: Learning from RPG Publishers, we’ll discuss the current state of the RPG publishing industry, innovative approaches to eBooks and POD, and the pros and cons of having a highly engaged readership.

CONFIRMED SPEAKERS

  • Jim Fallone, Director of Publishing Coordination, Andrews McMeel Universal
  • Will Hindmarch, Freelance Writer, Designer and Publisher, Gameplaywright
  • Gareth-Michael Skarka, Transmedia Developer, Adamant Entertainment
  • Eddy Webb, Alternative Product Developer, CCP/White Wolf

Moderated by Guy LeCharles Gonzalez, Chief Executive Optimist, Digital Book World (and old-school D&D fan!)

Digital Strategies: Learning from RPG Publishers was webcast live on Tuesday, July 13th @ 1pm EDT / 10am PDT. DBW Members can view the on-demand archive.

SPEAKERS

DBW WEBcastsJim Fallone, Director of Publishing Coordination, Andrews McMeel Universal

Jim Fallone is the Director of Publishing Coordination at Andrews McMeel Universal, working on digital workflow, eBook strategies and client distribution. His previous experience includes Director of Sales & Marketing for Wizards of the Coast and TSR, Inc., Director of Merchandising for Walden Educational Services and Buyer for Waldenbooks.  With nearly 30 years in the industry, Jim has experienced every aspect of book publishing from acquisition to remainder.

Will Hindmarch, Freelance Writer, Designer and Publisher

Will Hindmarch is a Chicago-born freelance writer and designer with more than fifty professional credits as author, developer, or graphic designer on games, books, and magazines. In 2007, Will co-founded the gameplay-and-story outfit, Gameplaywright Press, with Jeff Tidball. In 2008, Gameplaywright published its first hard-copy title, Things We Think About Games, to critical acclaim within the gaming scene.

Gareth-Michael Skarka, Transmedia Developer, Adamant Entertainment

Gareth-Michael Skarka is a 20-year industry veteran with experience in all tiers (retail, distribution, publication and content creation/ development), whose company, Adamant Entertainment, has been at the forefront of the electronic publishing segment of the RPG industry for seven years, offering innovation and standard-setting performance for digital delivery of tabletop role-playing games.

Eddy Webb, Content Designer and Alternative Product Developer, CCP/White Wolf

Hired on with CCP/White Wolf in late 2007, Eddy Webb (with a “y,” thank you) is a writer, content designer, and game developer, and is the voice of the White Wolf Blogcast. Virtually every PDF-only White Wolf product passes through his hands. He lives a sitcom life with his wife, roommate, a cat and a pug dog.

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